ABOUT THIS PROJECT

This is based on some concept art by Floris Didden for the game Killzone 3. I really like the heavy, over-designed look of his concept and it was a cool model to build. I made a few small tweaks here and there to make things work a little better in 3D, but overall I tried to be as faithful as I could to his design.

I haven't had a chance to texture this yet, but I think I'll take care of that once I'm finished with a few other things I’m working on at the moment.

CONCEPT ART BY FLORIS DIDDEN (KARAKTER)

STATS

Poly Count

Total Objects

Unwrapped

Textured

Map Size

Total Maps

Year Created

380,042

531

Yes

No

N/A

N/A

2014

KILLZONE 3 SEARCHLIGHT CONCEPT

RENDERS

SHADED

BASEMESH

UVS

MASTERING UV MAPPING IN 3DS MAX

NEW 32-HOUR COURSE
AVAILABLE NOW!